![]() ![]() In December 2019, Team Cherry released a preview of the game's soundtrack, composed by Christopher Larkin, as well as an update on the total number of enemies developed, with a focus on a trio, described as "members of a scholarly suite." Īn article in PC Gamer from February 2022 showcased Team Cherry co-director William Pellen stating that the game was still in development despite the lack of updates since December 2019 and said that more details would be revealed as the game got closer to its release. ![]() They thanked the game's fans for supporting them regarding the announcement of the sequel. The developers released an update about the game in March 2019, sharing descriptions and images of characters who will appear in Silksong. While in the process, Team Cherry revealed some of the character animations for Hornet and Steel Assassin Sharpe, a villain from the game. Eventually, due to the increased scope of the project Team Cherry decided to expand the DLC to a full sequel. Originally, Hornet was planned as a second playable character to be included in a downloadable content (DLC) pack for Hollow Knight, funded as a stretch goal in the game's Kickstarter campaign. Since announcement, per GameSpot, "updates have been sporadic and infrequent". Hollow Knight: Silksong was announced on 14 February 2019 in a trailer and with a developer diary video sharing more information about the game. Hornet is captured and taken to the unknown kingdom of Pharloom, which is said to be "haunted by Silk and Song", and must climb to the top to reach a shining citadel. It will feature more differences from the base game than "Steel Soul mode" did in Hollow Knight. Silksong will have an additional difficulty mode with permanent death called "Silk Soul mode", akin to the "Steel Soul mode" found in Hollow Knight. Team Cherry stated the game to be very large, featuring at least 165 new enemies and over 100 different benches in the game, while Hollow Knight only has 41 benches. The includes quest system divided into four categories: Gather, Wayfarer, Hunt, and Grand Hunt which are requested from the non-playable characters within the game. Sidequests will also be part of the game, and include a journal to keep track of them. Some changes are made from the original, such as how the character Hornet moves with a more acrobatic flair and how the character can heal themselves instantly. Hollow Knight: Silksong gameplay is similar to the previous Hollow Knight title, featuring 2D platforming and combat. It was announced on 14 February 2019, as a sequel to the 2017 game Hollow Knight. Check out the official website in the meantime.Hollow Knight: Silksong is an upcoming video game developed and published by Team Cherry for Windows, macOS, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, and Xbox Series X/S. No release date has been provided, but stay tuned for more details. There will even be Silk Soul mode that’s available after the game is finished, and spins it into “a unique, challenging experience.” Hollow Knight: Silksong is currently in development for Nintendo Switch and PC. ![]() Over 150 new foes, an orchestral score by Christopher Larkin, new quests, and much more await. Hornet has her own acrobatic fighting style, which enables her to zip back and forth across the screen while attacking enemies. ![]() Her goal is to ascend to the peak and unravel the mysteries of the world, taking on new foes and meeting new allies along the way. Silksong sees Hornet captured and taken to a new land. Check out the announcement trailer below. As it turns out, Hollow Knight: Silksong is an entirely new game, a sequel with a brand new kingdom to explore. At best, it would be paid DLC for the main game. When Team Cherry teased its Hollow Knight adventure focused on Hornet, the beloved princess of Hallownest, many of us expected another update. ![]()
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